Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media. Marie-Laure Ryan

Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media


Narrative.as.Virtual.Reality.2.Revisiting.Immersion.and.Interactivity.in.Literature.and.Electronic.Media.pdf
ISBN: 9781421417974 | 304 pages | 8 Mb


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Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media Marie-Laure Ryan
Publisher: Johns Hopkins University Press



The books on this page to list. Narrative as Virtual Reality 2 Revisiting Immersion and Interactivity in Literature and Electronic Media QTY: Add books to the list. Ryan, M.-L., Narrative as Virtual Reality. Postsecondary Play The Role of Games and Social Media in Higher Education. Immersion and Interactivity in Literature and Electronic Media. Revisiting Immersion and Interactivity in Literature and Electronic Media. Narrative as Virtual Reality 2. Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media. In Avatars of Story, Marie-Laure Ryan moves beyond literary works to examine other media, especially electronic narrative forms. Baltimore: The Johns Hopkins University Press.

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